Havoc Demon Hunter Complete Guide In WOW Dragonflight – Even though Demon Hunters were the hero class launched just before Evokers in the Legion expansion, they are still relatively new to the game. Evokers are the newest hero class, added in World of Warcraft: Dragonflight. This class begins play at level eight and does damage to enemies with chaotic and fel magic.
Despite having a fantastic tank specialisation, Demon Hunters’ damage specialisation, Havoc, is not to be taken lightly. It blasts out some very high numbers on the damage charts and is showy and edgy. So, if you’re interested in playing Havoc, this comprehensive tutorial will be of assistance.
The following are some justifications for choosing Havoc:
- This speciality is extremely mobile, and your rotation will frequently require you to use that mobility. You normally have three mobility spells (one of them having up to two charges), allowing you to navigate boss mechanics rather simply depending on your talent build. Their regular movement speed is improved by their mastery stat, increasing their mobility.
- They have had some of the best area-of-effect damage in the game ever since they were first released. Their single-target damage is nothing to laugh at, but area-of-effect damage is a very different story.
They have proven to be in a league of their own, performing phenomenally well in dungeons, especially in Dragonflight.
- Since Death Knights, they are the game’s most edgy edgelords, and they are all essentially miniature versions of Illidan Stormrage. What could be better than that, exactly?
Given that there are only two races available for Demon Hunter, there aren’t many options available to you save choosing between Horde (Blood Elf) or Alliance (Night Elf). However, both of their racial abilities and passives are fairly good, so your decision will likely come down to preference. Let’s compare the pertinent ones, though.
|Race||Racial Ability||Racial Ability Effect|
|Night Elf||Shadowmeld (active)||A stationary insta-stealth that lets you drop aggro with enemies.|
|Quickness (passive)||Increases your chance to dodge melee and ranged attacks by two percent and your movement speed by two percent.|
|Touch of Elune (passive)||Increases your haste by one percent during the night. Increases your critical strike by one percent during the day.|
|Blood Elf||Arcane Torrent (active)||Remove one beneficial effect from all enemies within eight yards and generate eighteen Fury.|
|Arcane Acuity (passive)||Increases critical strike chance by one percent.|
Blood Elf is the undisputed champion in terms of active racial abilities in this instance. Arcane Torrent is a fantastic ability that not only gives you a second means to negate an enemy’s positive benefits (Demon Hunters can already do this with Consume Magic), but it also gives you the ability to create fury. In PvE, at least, this is unquestionably superior to Shadowmeld, which only serves as a means of reducing aggro in dungeons and raids.
Moving on to the passives, critical strike is a fantastic racial passive to have for Demon Hunters. Night Elf, however, also provides additional movement speed and dodge chance, two beneficial stats for melee fighters in particular.
Main Demon Hunter Tree
Demon Hunters don’t have a lot of flexibility in their primary class tree, which, as you’ll see later, contrasts sharply with their specialty tree. This is because the centre and left sides of the tree contain the majority of what you need, making the majority of the right side somewhat unappealing. Nevertheless, depending on whether you’re tackling dungeon or raid content, some important talent swap-outs can be made.
The main class tree for Havoc in the example above is more focused on area-of-effect content because Chaos Nova (and Unleash Power, which buffs it), Sigil of Misery, and Bouncing Glaives are chosen for more area-of-effect crowd control and cleave damage, respectively. If you prefer to concentrate only on single-target damage, though, feel free to forgo those talents and think about acquiring Long Night for extra defensives for you and your party, Soul Sigils, and Infernal Armor instead.
There are two basic ways for Havoc Demon Hunters to deal single-target damage. These options are depicted in the image above and described in more detail below. They will be examined in greater detail in the sections that follow, along with their respective tables, Wowhead connections, and import strings. Because of this, the decision between these two constructions ultimately depends on your preference for using Momentum.
- Momentum: For five seconds, Fel Rush, The Hunt, and Vengeful Retreat all enhance your damage output by 8%.
You will put more talent into your movement skills if you decide to take the momentum-focused path (left image). On the other hand, if you dislike this playstyle, you can choose for a route that emphasises Immolation Aura and Glaive Tempest (right image).
Whichever of these builds you choose, the Eye Beam skills that lead to Essence Break will always be crucial to your burst windows. Essence shatter will always be a crucial skill for Havoc because of the damage it deals and the additional critical strike damage provided by the talent that comes just before it (Know Your Enemy).
- Import String: BEkAAAAAAAAAAAAAAAAAAAAAAQCIhUiQLJRSiABAAAAAAAJBpkSkkUgQaJhkEJJJB
Starting with Critical Chaos and moving all the way down to Momentum while picking up Initiative, Unbound Chaos, and Tactical Retreat along the way, this build favours the left side of the skill tree. Blind Fury and Tactical Retreat, respectively, turn Eye Beam and Vengeful Retreat into your primary means of producing Fury (along with Felblade and Sigil of Flame from your main class tree).
- Import String: BEkAAAAAAAAAAAAAAAAAAAAAAQSCSiUiQLJRSiABAAAAAAAJBpkSkkUEikGKSQSSSA
In contrast to your mobility spells, this build favours the right side of the skill tree by choosing talents that enhance your Immolation Aura. This is due to Immolation Aura becoming one of your primary sources for producing Fury, in addition to Eye Beam once more (once more, along with Felblade and Sigil of Flame).
This build also prioritises Glaive Tempest in addition to Immolation Aura.
- Import String: BEkAAAAAAAAAAAAAAAAAAAAAAgkkkkIlg0SSkkIQAAAAAAAQSQKpEJRJIJplEIBSA
Another Havoc Demon Hunter build that they can utilise in raids, but this one is more geared toward cleave damage than pure single-target damage. The emphasis on Glaive Throw and the selection of abilities that dramatically increase its damage are the main differences. This build combines the previous two single-target builds by taking the talents on both the left and right sides of the tree, although Blind Fury and Isolated Prey are not used.
If you’re running this cleave build, don’t forget to pick Bouncing Glaives in the main class tree.
If you don’t like the Momentum playstyle, you can choose not to use it in this build and instead use the path into Glaive Tempest by branching to the right from Tactical Retreat rather than down. The difference in damage output is minimal, so go with what you choose.
When considering dungeons, Havoc Demon Hunters don’t have as many different build options. The Havoc tree ultimately ends up being the same as the cleave build outlined earlier because your Glaive Throw is still the main focus in both situations. The primary distinction is in the main class tree, where you should select the crowd control talents with an area of effect, Chaos Nova and Sigil of Misery, as displayed in the original main class tree above.
Eye Beam and Essence Break continue to be your essential burst windows, and you are not need to use Momentum as previously. Since there are little distinctions between the two, running the Glaive Tempest course is acceptable.
Whatever build path you select, controlling your Fury well is a key component of becoming a successful Havoc Demon Hunter. You’ll have so much uptime on your skills once you master this that any downtime will feel like a godsend to you.
Rotation varies from build to build according on the talents you choose because your emphasis will change.
- As previously said, if you’re using a momentum build, you should constantly be switching between your mobility spells (Fel Rush and Vengeful Retreat) to maintain your damage buff, especially as you get ready for your burst windows.
- Use your Glaive Throw as frequently as you can if you’re running a cleave or area-of-effect build because it’s your primary source of damage.
- Make sure to use your Glaive Tempest build on cooldown if you’re running it.
Always be aware of your burst window when using Essence Break and Eye Beam, though. If you don’t have enough Fury to utilise Blade Dance or Chaos Strike when you use Essence Break, significant damage will be lost.
- Given how crucial it is to correctly manage your Fury, try grouping all of your Fury-producing skills together on your action bar to make it easier to keep track of them.
- Keep in mind that Burning Hatred and Tactical Retreat produce Fury gradually rather than immediately. As a result, you can use these to be ready for a large burst window. However, you must be very careful to avoid over-caping your Fury because you will lose out on damage if you do.
- You may want to use Fel Eruption in dungeons. Other than Chaos Nova and Sigil of Misery, Havoc Demon Hunters don’t have a lot of crowd control options, thus this single-target stun can be useful if you need to stop additional opponent spellcasts.
- Make sure your Blade Dance isn’t on cooldown as you prepare for your Essence Break burst window because you want to use it right after your Essence Break. The Blade Dance is significantly more crucial than any Chaos Strikes you can squeeze in, but you’ll ideally also want to be able to Chaos Strike a few times during the four seconds of Essence Break’s bonus.
- It’s important to utilise your Eye Beam and Blade Dance before Metamorphosing because Chaotic Transformation causes them to instantly reset their cooldowns once you perform Metamorphosis.
As a Demon Hunter, one of the better macros you may have allows you to send an ability to the location of your cursor (like quick cast). Normally, you must first choose where you wish to use these skills (like your sigils) before clicking. This macro condenses it into a single action, transferring your power to the spot where your cursor is:
/cast [@cursor] *insert ability name here*
- /cast [@cursor] Metamorphosis
- /cast [@cursor] Sigil of Misery
As an alternative, you can use a macro to cast any of these abilities at your own feet, which could be useful as melee classes like Demon Hunters are prone to being right on top of their enemies. In particular, you can use the following macro to activate Metamorphosis, though it also functions for similar abilities:
/cast [@player] *insert ability name here*
- /cast [@player] Elysian Decree
- /cast [@player] Sigil of Flame
Dungeon content (area-of-effect) and raid content (single-target) have differing stat priorities for Havoc Demon Hunters. Let’s examine their differences:
Area-of-Effect Stat Focus:
- Critical Strike
- Critical Strike
As you can see, critical strike is the most crucial secondary stat to obtain because it benefits from a few crucial abilities that are present in all content types: Know Your Enemy, Ragefire, and Looks Can Kill (the latter talent is not as important as the first two, though).
One thing to note is that area-of-effect material favours mastery. You should use Any Means Necessary as one of the cornerstones in the skill builds for the aforementioned material. This talent scales exceptionally effectively for you because it changes all of your damage into Chaos damage, and mastery directly increases your Chaos damage.
For Havoc Demon Hunters, critical strike is just too valuable to ignore, therefore you should always choose gems that offer it in large quantities, such as Alexstrazites. For the second stat that these gems offer, you can choose between Sensei’s Alexstraszite and Crafty Alexstraszite, depending on what you want: mastery or haste. Always remember to be aware of whether Any Means Necessary is being used as one of your skill keystones in addition to determining which stat you are short on your equipment. If you are, your best option for the mastery is to take up Sensei’s Alexstraszite.
The number of stats a gem offers will vary depending on what degree of crafting it is.
There are many enchantments available, but the ones listed below are the most significant and should be your top priorities. Recall once more that the enchant’s value is based on its crafting tier.
|Gear Slot||Enchant Name|
|Weapon||Enchant Weapon – Sophic Devotion (Enchant Weapon – Sophic Writ is more affordable)|
|Chest||Enchant Chest – Waking Stats|
|Cloak||Enchant Cloak – Graceful Avoidance|
|Legs||Reinforced Armor Kit|
|Ring||Enchant Ring – Devotion of Critical Strike|
Gearing While Leveling
In Dragonflight, equipment is now more readily available thanks to crafting and world content in general. Don’t focus too much on your stats or item level while levelling; instead, simply collect the quest prizes (or dungeon awards if you’re dungeon grinding) as they advance. Before reaching level 70, there is no need to min/max your gear.
Gearing At Level 70
There are a few important ways to level up prior to the advent of Mythic Plus and Raiding content, including dungeons, world content, and crafting. While you should aim for the 382 pieces from crafting, you can also go for the 372 Item Level gear that is given out by standard Mythic dungeons. If you’re playing Any Means Necessary, keep in mind that mastery is the preferred stat, and try to always choose gear with critical strike.
Before diving into the recommended gear for Mythic dungeons, it’s important to take a closer look at some specific trinkets, as Havoc Demon Hunters frequently prefer those with potent active effects to add to their incredible burst windows (and so they can choose when to use it rather than waiting around for a trinket’s passive effect to activate):
|Irideus Fragment||Halls of Infusion||Watcher Irideus||Since agility is your core stat, the incredible flat buff from this active is excellent for all talent builds.|
|Algeth’ar Puzzle Box||Algeth’ar Academy||Echo of Doragosa||The mastery buff from this active is almost unmatched, yet as it is a mastery buff, talent builds running Any Means Necessary will benefit more from it.|
|Erupting Spear Fragment||Neltharus||Chargath, Bane of Scales||It should come as no surprise that this trinket is one of the greatest to have as critical strike is the Havoc Demon Hunter’s best secondary stat. It is the perfect accessory to have in area-of-effect circumstances, though, when it is significantly more suitable. The first two items are preferable to have in single-target scenarios.|
Here are some worthwhile non-trinket items to hunt down in the brand-new dungeons before Mythic Plus and Raids go live:
|Gear Slot||Gear Weapon||Dungeon||Boss|
|Weapon (both, if you can)||Dragonscale Ripper||Neltharus||Chargath, Bane of Scales|
|Ring||Platinum Star Band||Algeth’ar Academy||Vexamus|
|Ring||Scalebane Signet||Neltharus||Chargath, Bane of Scales|
|Neck||Tuskarr Bone Necklace||Brackenhide Hollow||Gutshot|
|Head||Crown of Roaring Storms||Ruby Life Pools||Kyrakka|
|Shoulders||Mantle of Yearned Freedom||The Azure Vault||Umbrelskul|
|Chest||Tunic of the Eternal Hunt||The Nokhud Offensive||Teera and Maruuk|
|Wrist||Ferocious Hyena Hidebinders||Brackenhide Hollow||Gutshot|
|Hands||Blightweaver’s Clutches||Brackenhide Hollow||Decatriarch Wratheye|
|Waist||Troggskin Waistband||Uldaman, Legacy of Tyr||Bromach|
|Legs||Legguards of Adamant Rule||The Nokhud Offensive||Balakar Khan|
|Feet||Ancient Rotwalkers||Brackenhide Hollow||Treemouth|