Marvel Snap Creator Says Snapping On Round 1 Is Smart, Actually | Latest Gaming Industry News 2023
Image: Second DinnerYou know the moment. You start a game of Marvel Snap, you get ready to play your first card in the first round, and then “OOOOH SNAP!” the game blurts out:
your lunatic opponent just snapped first round before the game even started. Awful behavior, right? Well, when CommonStupidMan.Com spoke to the game’s creator, Hearthstone’s
Ben Brode, we learned it might actually be one of the smartest ways to play.One of Marvel Snap’s genius little details is the ritual “snap” mechanic. In every game, players
are playing to win or lose cubes, essentially “gambling” for non-monetary XP points that gain or lose you levels. If neither player snaps, and both play through to the end,
then just two cubes are won or lost between them. However, should either player snap—click the button on screen to imply you’re confident of winning—that number goes up to
four, and should both players snap, it’s eight. This allows all sorts of excellent tactics, from intimidatory snaps when you’re dominating a couple of locations, to bluffing
when you’re far behind, but want to suggest you’re about to whomp home. But snapping first round? What’s the possible value of that?But when CommonStupidMan.Com spoke to
former Blizzard developer, and head of newer developer Second Dinner, Ben Brode, he told us there were some damned good reasons to hit that button right away.“If you’re not
good at determining whether to snap, you should probably be snapping round one,” Brode told us, “because it’s better than never snapping!”Read More: The Marvel Snap Cards
That Win And Lose The Most Are Hard To BelieveIt turns out, a lot of players are prone to just never hitting the button, always playing it far too safe. And the problem with that
is, it tends to put people in a reverse trajectory. Your wins count for less, and your opponents, who are likely more confident and snap-oriented, will tend to beat you for more.
So snap first round, and you’re putting yourself in a position where your wins are going to count much higher, and you can always retreat for just a loss of two cubes if things
aren’t going your way. Doing it right away, says Brode, removes the need to be worrying too much to ever do it as you play.G/O Media may get a commissionUp to $100 creditSamsung
ReserveReserve the next gen Samsung deviceAll you need to do is sign up with your email and boom: credit for your preorder on a new Samsung device.The nuances of a well-timed snap,
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when mastered, can really aid a person’s game, but that’s a lot harder to get right than many think. “Somebody with a negative win-rate,” explains Brode, “but who wins
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