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Warhammer: Vermintide 2 – Shade Build Guide, How To Play Shade Kerillian In Warhammer: Vermintide 2

How To Play Shade Kerillian In Warhammer: Vermintide 2 – The Shade is Kerillian’s third unlocked Career in Vermintide 2. This Career is the archetypal assassin class, enabling Kerillian to vanish into the shadows before eliminating elite and special foes who represent high-value targets.

Compared to Kerillian’s first two classes, this Career is much more challenging to play, but the reward is well worth the effort required to master it. Everything you need to know about this Career, including its basic playstyle, weaponry, talents, and some building advice, will be covered below.

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Career Overview – Shade Build Guide, How To Play Shade Kerillian In Warhammer: Vermintide 2

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Ability Description
Career Skill – Infiltrate
    • Kerillian becomes undetectable and can pass through enemies for 5 seconds. Her next attack during Infiltrate has greatly increased damage, and will end the ability.
Passive Ability – Assassin’s Blade
    • Attacks to the back of an enemy deal twice as much damage.
Perk – Dagger in the Dark
    • Melee attacks during stealth will always critically strike.
Perk – Blur
    • Dodging after parrying an attack grants stealth for a few seconds.
Perk – Murderous Prowess
    • Charged critical backstabs instantly kill small enemies.
Perk – Grim Fortune
    • Increase critical strike chance by 5%.
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General Gameplay

One of the finest Careers for quickly taking down important targets like specials and elites is The Shade. Usually, your buddies will be clearing hordes of adversaries as you take care of these foes. Your best method for securely approaching specials before backstabbing them is to infiltrate.

The Shade may deliver a tonne of damage to monsters and bosses as they spawn thanks to her exceptionally high single-target damage. You can swiftly build up damage by stacking it with the Hunter or Barrage weapon passives before moving in for the kill with an Infiltrate-powered critical backstab. Any enemy you come across will suffer severe damage from this strike combination.

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Weapons

Melee Weapons

The Shade can use the following melee weapons.

  • Sword and Dagger
  • Dual Daggers
  • Dual Swords
  • Glaive
  • Two-Handed Sword
  • Sword
  • Elven Spear
  • Elven Axe (Back to Ubersreik DLC)

Your choice of melee weapon will slightly alter your playstyle since melee is the focus of this Career. The Sword and Dagger or Dual Daggers work best for the Shade’s specialty: swiftly dispatching foes with a lot of health. Other weapons can still accomplish this, but in this situation, you will typically be eliminating more horde adversaries before concentrating on specials.

Ranged Weapons

The Shade has access to the following ranged weapons.

  • Swiftbow
  • Longbow
  • Hagbane Shortbow
  • Volley Crossbow
  • Moonfire Bow (Forgotten Relics DLC)
  • Briar Javelin (Sister of the Thorn DLC)

Although the Moonfire Bow is a fantastic ranged weapon with endless ammo, it is only accessible after purchasing the Forgotten Relics DLC. Hagbane Shortbow or Longbow are excellent ranged weapons for your purposes as a Shade if you don’t already have this content. Generally speaking, you will only use ranged attacks when you can’t reach an enemy to melee attack them or to stack power using the Hunter or Barrage passives.

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Talents

Level 5 Talents

Bleak Vigour Khaine’s Thirst Blood Kin
    • Melee critical strikes and headshots generate 2 temporary health. Critical headshots generate 4 temporary health.
    • Killing an enemy with a melee attack generates temporary health, proportional to the health of the slain enemy.
    • Using medical supplies also restores the health of nearby allies, equal to 20% of their maximum health.

You must choose the type of Shade you want to play for your first talent. Bleak Vigor will consistently give you temporary health if you want to utilise the Career as a general high-damage wave clearing. This will let you survive longer battles with monsters and waves of opponents.

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Khaine’s Thirst will provide you significant bursts of temporary life when you kill elites and specials if you want to play the traditional assassinate high-health targets Shade game. Due to the greater health pool of these monsters, you will recover a significant amount of temporary health after killing them, allowing you to survive until you can fight the following high-health adversary.

Level 10 Talents

Cruelty Exploit Weakness Exquisite Huntress
    • Increases critical strike damage by 50%.
    • Damage to poisoned or bleeding enemies is increased by 20%.
    • Gain a stacking buff that increases headshot damage by 10% upon headshotting an enemy. This buff can stack up to 10 times.

 

Cruelty gives your strongest attacks a very significant damage boost. The Shade will be even more effective at killing foes with high health thanks to this talent, which also enhances overall damage more than Exploit Weakness does. Exquisite Huntress is a viable option if you want to play a ranged-focused Shade, especially when combined with the Hunter or Barrage weapon passives.

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Level 15 Talents

Smiter Assassin Enhanced Power
    • The first enemy hit with a melee attack always counts as a stagger. Staggered enemies take 20% more damage, and each attack against a staggered enemy adds another count of stagger, increasing the bonus damage to 40%.
    • Staggered enemies take 20% more damage. Staggering an enemy that is already staggered adds a count of stagger, and enemies suffering more than one stagger take 40% more damage, and headshots and critical strikes deal 40% more damage.
    • Increase power by 7.5%.

Your critical strikes’ damage will rise considerably more thanks to the assassin talent, especially when combined with cruelty. This Talent is far more valuable than Smiter or Enhanced Power because it increases the damage of your critical hits against monsters and bosses.

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Level 20 Talents

Chain Killer Focused Slaying Bloodfletcher
    • Charged backstabs increase the power of the next backstab (within 5 seconds) by 25%, up to 2 times.
    • Increase cooldown reduction for 3 seconds after killing an enemy with a backstab.
    • Backstabbing an enemy returns 1 ammo. This effect can occur once every 2 seconds.

 

The three level 20 talents available to the Shade can all be good choices, depending on the playstyle you want to adopt. Chain Killer allows you to backstab your way through elite enemy patrols while receiving significant damage enhancements for each subsequent backstab.

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Focused Slaying, which is commonly favoured among these Talents, will assist in reducing the cooldown of Infiltrate as you backstab enemies.

Bloodfletcher will assist in preserving ammo if you are using a ranged-focused build, but he counts on you switching to melee weapons to score backstabs. If you’re using the Moonfire Bow, avoid utilising this talent because the ammo it restores will be useless.

Level 25 Talents

Blood Drinker Spring-Heeled Assassin Gladerunner
    • Reduce damage taken by 20% for 5 seconds after dealing a critical strike.
    • Increase movement speed by 20% for 5 seconds after dealing a critical strike.
    • Increase movement speed by 10%.

 

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You should play to your skills and counteract your flaws because the Shade is often a high-risk, high-reward Career. In light of this, Blood Drinker can offer a little amount of damage reduction following the delivery of critical hits, which you will already be performing a lot of.

You may perform better at what you do best by moving about the field swiftly to take out foes with high health thanks to Spring-Heeled Assassin. The boost is twice as large as Gladerunner if you can maintain its effects when it counts, but it is less reliable.

Level 30 Talents

Shimmer Strike Hungry Wind Cloak of Pain
    • Gain stealth for 3 seconds after exiting Infiltrate. This bonus is extended by 1 second after killing an elite or special enemy.
    • Increase movement speed by 10%, power by 15%, and pass through enemies for 10 seconds after exiting Infiltrate. Infiltrate no longer grants increased melee damage.
    • After exiting Infiltrate, enter Infiltrate again. This effect can’t chain off of the second Infiltrate.

 

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The two best choices for your last Talent—Shimmer Strike and Cloak of Pain—will slightly alter the way you play. As long as you can consistently kill elite targets, you can maintain the stealth boost of Infiltrate with Shimmer Strike. This Talent is ideal for dealing with patrols of elite adversaries when combined with the level 20 talent Chain Killer.

The added damage effects of Cloak of Pain, on the other hand, allow you to conduct a second Infiltration after the first one has expired, allowing you to benefit from them a second time, usually against the same target. This talent is ideal for taking out bosses and monsters.

Due to Spring-Heeled Assassin or Gladerunner, Hungry Wind offers redundant bonuses and loses the most significant component of Infiltrate—the enhanced damage bonus. Choose this Talent only if you wish to move extremely quickly.

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