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Veteran Marksman In Warhammer 40,000: Darktide – The Veteran Marksman is a dedicated ranged class in Warhammer 40,000: Darktide, as their name suggests. The Marksman’s task is to reduce enemy numbers with precise shots while keeping an eye out for larger opponents like Dregs and Pox Hounds from a high vantage point or simply from behind the rest of the team.
The Veteran Marksman is best suited to directing the team’s efforts in addition to providing cover fire and suppressing enemy gunners. The rest of the team should concentrate on taking down the designated group target as soon as the Marksman calls them out. To become the chosen deadeye for your team, keep reading!
Veteran Marksmen in Darktide have a new Feat slot every fifth level, just as the other characters. Between missions, you can switch between your equipped feats in the hub, but only one feat from each level can be worn at once.
Level 5 Feats
Feat
Effect(s)
Confirmed Kill
Each time you defeat an Elite foe, you immediately regain 25% of your Toughness.
recovers an additional 25% of toughness over a short period of time after the kill.
Exhilarating Takedown
Every time you kill an enemy with a ranged attack to their weak point, 10% of your Toughness is restored.
At Arm’s Length
You regain 5% of your Toughness per second when you’re more than eight metres away from active foes.
Level 10 Feats
Feat
Effect(s)
Sniper
The further you are from an enemy, the more damage you give to them.
This benefit has a 20% maximum.
Tactical Reload
You reload twenty percent quicker when your clip isn’t empty.
Demolition Stockpile
If you have fewer grenades than your maximum capacity, you gain a grenade every sixty seconds.
Level 15 Feats
Feat
Effect(s)
Bio-Optic Targeting
As long as everyone is in Coherency, your team can see the highlighted enemies when you use Volley Fire to highlight them.
Demolition Team
If your squad is below its maximum capacity, there is a 5% chance that every time an enemy is killed, everyone will receive a grenade.
Allies who are not in Coherency forfeit this benefit.
Covering Fire
All teammates within melee distance of an adversary that you have killed with a ranged attack regain 10% of their Toughness.
Level 20 Feats
Feat
Effect(s)
Unwavering Focus
You are subject to 75% less Toughness damage from ranged attacks while Volley Fire is active.
Duck and Dive
You regain 20% of your stamina if you successfully avoid enemy fire while dodging, sprinting, or sliding.
Camo Expert
While you are still, enemies will target nearby allies rather than you.
Level 25 Feats
Feat
Effect(s)
Frag Storm
Your Frag Grenades cause eight stacks of Bleed damage to targets they hit.
Deadshot
You have a 25% increased chance of getting a Critical Hit if you are using the scope on your weapon or the alternate firing mode.
While this Feat is active, Weapon Sway is decreased by 60%.
While this feat is active, you lose ten percent of your stamina every second.
One After Another
After killing an Elite foe, your subsequent reload happens thirty percent quicker.
Level 30 Feats
Feat
Effect(s)
Sustained Fire
Your weapon instantly reloads and you regain 60% of your Toughness when you use Volley Fire.
While Volley Fire is active, killing a highlighted enemy lengthens its duration by five seconds.
Counterfire
When you use Volley Fire to hit an enemy weak area, you deal 25% more damage.
Along with its other targets, Scab Shooters are highlighted by Volley Fire.
While Volley Fire is active, killing a highlighted adversary lengthens its duration by five seconds.
The Bigger They Are…
While Volley Fire is active, you deal Ogryns and Monstrosities fifty percent more damage.
Along with its other targets, Volley Fire puts a special emphasis on Ogryns and Monstrosities.
While Volley Fire is active, killing a highlighted adversary lengthens its duration by five seconds.
Veteran Marksman Tips And Strategies – Tips And Strategies For Playing A Veteran Marksman In Warhammer 40,000: Darktide, Veteran Class Guide
A Veteran Marksman should always be in a position to fire on the opposition without worrying about being attacked in close combat. Don’t worry if a few foes manage to get through and force you to draw a close combat weapon; you can fend them off, especially if allies are close by. Consider it like saving ammo!
You’ll have a better view of what’s happening because you’ll be farther away from the chaos of a battle. Therefore, you can alert your teammates to the presence of hordes, Specialists, and Elites—and on harder difficulties, you even have a duty to do so.
Even without a microphone, you can still quickly alert your team to strong opponents by marking them.
Remember that shooting at cover that is buried in the ground will cause ranged enemies to flee even if you miss them in a shootout. To offer your melee-focused teammates a chance to charge, force them into cover.
You should always try to hit these targets whenever you can because your headshots and other weak point attacks deal more damage. Since most enemies can be killed with a single shot anyway, it is less crucial to do this when facing common foes, but it is absolutely essential when facing specialists, elites, and monstrosities. It’s your responsibility to target these enemies as soon as you see them because you’ll be doing the majority of the damage to them.
Above all, you must effectively manage your ammo if you want to succeed as a Veteran Marksman. Allow melee characters to deal with the small groups you encounter at the start of a mission, and only use indiscriminate fire to support them when necessary. If there are other Marksmen on your team, coordinate with them to divide ammo pickups fairly. Veteran Marksmen should always get first dibs on any ammunition found.
Veteran Marksman Gear
Always be sure you have the greatest firearms available for your level because a Veteran Marksman depends on their ranged weapon to live or die. For new Veterans, lasguns and autoguns are good options because they combine range, firepower, and precision (although the latter requires a scope). As you advance in levels, try out several weapon types to determine which one best suits your playing style; in general, though, you should stay away from pistols, shotguns, and flamers due to their limited ammo and short range.
If you must choose between two weapons, pick the one with more ammo. The worst thing that can happen to a marksman is running out of shots.
Pick a high-damage melee weapon so you can get out of a sticky position quickly since you’ll only be using it in emergencies. For the Marksman, trench shovels and axes are great choices because they typically increase stamina, allowing you to block and push more forcefully if you find yourself cornered.
Meet Shahnawaz, a lifelong gamer and avid news follower in the gaming And Entertainment industry. He brings fresh perspectives and in-depth analysis to the latest gaming news and releases. Follow him for all things gaming