Unhappy With The Game’s Monetization, Marvel Snap Streamers – CSM’s and the rest of the world have been swept up by Marvel Snap. After the test period finished late last year, it shot to the top of the app stores and was ranked fourth on CSM’s list of the best games of the year. But as these content producers who are dissatisfied with the game’s monetization indicate, you can’t satisfy everyone.
The question of whether there had been any meaningful conversation about the game’s monetization was posed on Twitter by streamer Mogwai. They continued by saying they thought the current system was wholly unacceptable.
The Token Shop was just unveiled by Marvel Snap. Every eight hours, a card that you don’t already have is presented to you. If you have the tokens, you can buy it, pin it while you save up, or let it rotate out if it’s not the one you want. It won’t help you collect every card very quickly, but it will be helpful if you only need one to complete a certain deck. Knull, I’m looking at you.
Been out of the loop for a bit, am curious, has there been any serious discussion on Marvel Snap's monetization by fellow content creators?
I believe we are fooling ourselves if we deem how things currently are with pools 4,5 and c/Tokens as something even remotely acceptable.
— Mogwai (@MegaMogwai) January 9, 2023
The cost of the game, if you want to be able to collect every card, is what the streamers and YouTubers have a problem with. If you aren’t earning loads of boosters from games and credits from challenges, it’s challenging to raise your collection level. The option is to use credits to purchase boost cards, which can then be exchanged for gold or actual money.
At the time of writing, 120 gold will get you 150 credits, which can be used to upgrade a card from uncommon to rare, giving you two collection levels. This costs about two pounds, and given that streamer CzechCloud claims to have nearly reached collection level 3,000 while still lacking all of the Pool Three cards, it would be expensive to simply purchase your way to the top.
However, buying every card in the game is not the goal. Smart play should ensure that you never lose more cubes than you win thanks to the snap concept where you can bet extra cubes (needed to rank up) and the chance to retreat. Additionally, because the game is a live service, the creators would never for all of the cards to be made freely accessible after only a few months of play.
One individual, YouPushIPaul, replied, “I feel like this is really only an issue for streamers who want to make money themselves off the game, and think they should just have everything. I sort of like that everyone doesn’t have everything, and isn’t all playing the same netdecks all the time.”
I feel like this is really only an issue for streamers who want to make money themselves off the game, and think they should just have everything. I sort of like that everyone doesn't have everything, and isn't all playing the same netdecks all the time
— Paul Sommer (@YouPushIPaul) January 9, 2023
CuteLittle Spider believes, “There is something i am sure of, it is that the game will lose support from content creator very soon. Pool 4 and 5 feel very impossible to obtain, yet content creator are almost only talking about them. Talking about the new card. But people watching the videos can’t get them.”
There is something i am sure of, it is that the game will lose support from content creator very soon. Pool 4 and 5 feel very impossible to obtain, yet content creator are almost only talking about them. Talking about the new card. But people watching the videos can't get them.
— Cute Little Spider (@CuteLilSpider) January 9, 2023
Fortunately, the developers have so far shown great receptivity to player feedback on problems like getting particular cards and even nerfing Leader, the most despised card in the game.