The Bloody Baron Main Quest Walkthrough, How To Get Each Ending For The Baron – Phillip Strenger, a.k.a. The Bloody Baron, is one of the story’s many interesting characters throughout The Witcher 3. When the witcher is told to go to Crow’s Perch in Velen on his initial quest for Ciri, Geralt encounters this less than savoury person.
It’s challenging not to become engrossed in The Baron’s narrative and the tumultuous relationship he has with his now-absent wife and kids while being a morally dubious character. In the “Family Matters” mission, Geralt assists The Baron in finding his estranged relatives. But even if this one quest is successful, the family’s tragic tale will still continue. Keep in mind that the decisions you make early in the game have an impact on The Baron during the quest if you want to see the story through to its conclusion. You must also finish the “Return to Crookback Bog” quest.
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We’ve gone back and clarified a few crucial points to help people understand how each ending impacts the eponymous “Bloody Baron” in the series. Additionally, we’ve added a section for the main quest itself, which is only a brief diversion from the previous focus on the resolutions to the multi-quest adventure.
The Quest Itself – The Witcher 3: The Bloody Baron Main Quest Walkthrough, How To Get Each Ending For The Baron
Although the majority of this page deals with questline endings, it would be rude of us to omit discussion of the primary quest for “The Bloody Baron.” The Bloody Baron closely follows “The Nilfgaardian Connection” and pays attention to Geralt’s deeds there. After all, you’ll begin at Crow’s Perch, where the locals will be understandably wary of you if you choose to kill the Baron’s soldiers in your previous engagement.
If you held back, this surprisingly important main quest—whose later repercussions are currently almost completely hidden—is essentially over before it even starts. After you’ve escorted our witcher to meet Philip, the guards let Geralt in, and the quest is finished.
In the event that the guards strike back, you’ll have to retreat into the melee and look for a middle-aged man sitting on what appears to be a homemade wooden seat and wearing green and yellow clothing. The majority of this exchange is innocent conversation, however he will request a gift of 15 crowns. Choosing to accept would allow you to gain more knowledge on the problem while denying would allow you to save 15 crowns.
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The decision is yours, but be aware that by accepting the coin, the elderly man will reveal to Geralt the precise location of a shrine. You can do this without the guy’s help, but you won’t have accurate coordinates. However, the tunnel leads to a well (and a water hag! ); after that, you’ll run into the baron, which will eventually bring everything full circle—albeit more slowly—to where the peaceful way would have led you.
The remainder of this tutorial adopts a novel strategy of explaining The Witcher 3’s endings by moving ahead quite a little into that game, even though by the time you finish “The Bloody Baron,” you will only have a vague understanding of it.
The Baron Takes Anna To The Blue Mountains
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