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    CSM Team
    CSM Teamhttps://commonstupidman.com
    Meet Shahnawaz, a lifelong gamer and avid news follower in the gaming And Entertainment industry. He brings fresh perspectives and in-depth analysis to the latest gaming news and releases. Follow him for all things gaming

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    The Last of Us Part II’s Game of the Year Approach: Storytelling Without Words

    The Last of Us Part II’s Game of the Year Approach: Storytelling Without Words – Since quite some time, Naughty Dog has been creating cinematic video games. The highly acclaimed The Last of Us series, whose Part 2 won the coveted Game of the Year award at the 2020 The Game Awards, was woven from the nearly 16-year-old Uncharted series. But it appears that a more recent Game of the Year winner might be leading Naughty Dog in new ways.

    Neil Druckmann, a co-president of Naughty Dog and the writer and creative director of The Last of Us, has spoken about how games like Elden Ring and its use of environmental storytelling have captured his interest. The co-game director for Naughty Dog, Vinit Agarwal, then added his perspective on Hidetaka Miyazaki’s influence.

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    The Last of Us Part II's Game of the Year Approach Storytelling Without Words
    The Last of Us Part II’s Game of the Year Approach Storytelling Without Words

    In an interview with The Washington Post, Druckmann referenced Inside and Elden Ring as examples of films that did not rely on conventional storytelling to express their stories. Druckmann acknowledges that The Last of Us’ cinematics contain some of the game’s best storytelling, but he also thinks that the gameplay and the player’s exploration of the environments contribute significantly to the narrative.

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    The Post’s Gene Park quoted Druckmann as saying, “Right now some of the finest delight I get from games [are] those that allow their audience to figure things out, that don’t hold their hand, that’s the stuff I’m most excited by going forward.”

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    Elden Ring is praised for its stories and lore that are woven into the creation of the realm and its characters. Players gather to unravel, discuss, and debate the mysteries and secrets in FromSoftware games, from Bloodborne to the Dark Souls series, and it is one of the most cherished parts of those games. According to TheGamer’s months of coverage of Elden Ring, there are frequently fresh hypotheses put out on places like the Elden Ring subreddit about things like Roderika’s background and the location of Rykard’s shed snake skin.

    Don’t forget Playdead’s Inside, which Druckmann also mentioned. This well-received independent game presents a dark and dystopian tale primarily through its setting and incidental clues, letting players figure out what’s happening without directly stating it. But it appears Elden Ring, which won Game of the Year at the TGA awards presentation last month, is having the biggest impact on Naughty Dog developers.

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    Factions 2 co-game director Vinit Agarwal acknowledged that the open-world game from FromSoftware is a “big one” for him as well. He wrote on his own Twitter account, “Talking with Miyazaki-san last month about Elden Ring, one thing we nodded on back and forth was ‘trusting the player’.” “It enables more satisfying designs for both the player and the developer. In actuality, it allows you to do more than less.”

    Naughty Dog is currently known to be working on a number of projects, albeit they are still classified and have not yet been made public. The Last of Us multiplayer project is undoubtedly in development, yet The Last of Us Part 2 was released over three years ago. Druckmann recently asserted that Naughty Dog has been quiet for a reason, explaining that the studio has a history of making premature project announcements and is currently trying to improve work-life balance by keeping things under wraps until they are prepared.

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    However, players can expect Naughty Dog to continue pushing narrative storytelling, and its game directors and designers may very well be taking cues from FromSoftware’s novels.

    CSM Team
    CSM Teamhttps://commonstupidman.com
    Meet Shahnawaz, a lifelong gamer and avid news follower in the gaming And Entertainment industry. He brings fresh perspectives and in-depth analysis to the latest gaming news and releases. Follow him for all things gaming

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