The Last of Us has demonstrated that the majority of its game changes are for the better.
The Last of Us on HBO has undergone some alterations, but overall they are for the best because they make the Infected even scary and benefit the new medium.
The events of the first video game series have been significantly changed in The Last of Us episode 2, yet these adjustments are strong ones for the overall plot and the new medium of a live-action television series. The new series follows Joel Miller (Pedro Pascal) and Tess Servopoulos (Anna Torv) as they leave the Boston QZ to smuggle Ellie Williams (Bella Ramsey), putting the three survivors in direct conflict with the Infected for the first time. However, there are some interesting differences between the story in the original game and the events in HBO’s The Last of Us episode 2.
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The direct involvement of the original developers and writers has allowed The Last of Us’ first two episodes in the new HBO series to stay very true to the games thus far. Although there have been adjustments, the show now has a more distinctive look and offers some dynamic shocks. The series maintains the central narrative by feeling more like a revised version of the first work than like something entirely new. For instance, many of the adjustments made in The Last of Us episode 2 strengthen the series (and scarier).
The Infected Are Now Much Scarier in The Last of Us Changes.
The choice to replace the spores that emanate from the monstrous Infected in The Last of Us episode 2 with tendrils, one of the major deviations from the games, was made. The cordyceps infection in the original games had spore clouds, making it necessary for players to wear gas masks to navigate these hazardous areas of the game. The decision was taken to switch to tendrils, which is more in accordance with how true fungi like cordyceps function.
A nearby horde, like the one seen in Boston’s downtown when Joel, Tess, and Ellie accidentally alert them to their existence by stepping on one piece of the tendrils, can be felt moving toward the state house. By acting in this manner, the Infected from the television series resemble a terrifyingly interconnected hivemind that is able to adapt and react to new prospective hosts across extremely wide distances. In addition to being unquestionably worse than flying spores, it may also be more straightforward to convey on screen than having Joel and Ellie wear gas masks all the time.
Why Tess’s Death Was Changed in Last of Us
The death of Tess in The Last of Us episode 2 was another significant change. Although Tess is ultimately killed by a gang of FEDRA troops when she decides to fend them off so that Joel and Ellie may flee, Tess is infected by a Runner in the first game as opposed to a Clicker as she is in the show. But behind-the-scenes video for The Last of Us episode 2 explains why the Infected took the place of the soldiers. The decision was made by the writers to maintain the episode’s focus on the Infected as the main threat because it was determined that the original death wouldn’t be as viable for the programme.
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Similar to the adjustments made to TLoU’s Infected, the modifications made to Tess’s passing while maintaining the main themes of the narrative constitute substantial advancements. Nothing is ultimately lost, and as the Infected are revealed, the events of this episode in particular feel much more cogent. After all the effort spent establishing the threat of the Infected, having the troops kill Tess as in the video game would have likely felt fairly sudden in this new television medium. Let’s hope that the adjustments made for HBO’s The Last of Us continue to feel like upgrades.