Real-Life Guns Replacing Fictional Firearms in Metal Gear Solid 5 Mod – The FN FAMAS assault rifle, the PSG-1 sniper rifle, and the Stinger missile system were all exact replicas of actual weapons from the time when Metal Gear Solid first debuted on the PlayStation 1. Around 17 years later, gun makers are much more litigious when it comes to their designs, therefore Konami used fictional weapons in Metal Gear Solid 5 to avoid paying licencing fees. None of them were real, but they all had the right appearance and many of them were at least loosely modelled on real weapons.
Seven years after the game’s initial release, modder Jim Lafleur is giving Metal Gear Solid 5 a little more realism by swapping out the virtual guns for actual firearms. Uncle Jimbo’s Gunpack, as noticed by Games Radar, replaces in-game weapons including the SVG-76, UN-ARC, and Geist P3 with recognisable firearms like the Desert Eagle, M1911, M16, MP5SD, H&K G36, AK-47, Mosin-Nagant, and more.
Despite Lafleur doing the most of the work, more than 20 people donated to make this mod possible. Lafleur then spent $442.24 on realistic computer-generated images of a variety of weapons, swapping out MGS5 representations for their real-world equivalents. Lafleur worked on this for around two years, but the end result is a mod that, once installed, instantaneously replaces your false weapons with real ones.
The mod is available in 2K and 1K texture packs, with the 1K textures being suggested for those still using much older systems to play Metal Gear Solid 5. For English-speaking gamers to update the in-game menus, the HUD and menu icons also have their own distinct file. This is a large mod that weighs almost 2 GB with the 2K textures, so installation may take some time.