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    Project Dagger loses Take-Two publisher, people can fly to pay back advances

    The developers of Gears of War, Bulletstorm (and Outriders, don’t forget Outriders) have announced that GTA publisher Take-Two will no longer assist in the development of Project Dagger, a new action-adventure title.

    ResetEra noted that the two companies have yet to determine how much money People Can Fly is required to repay Take-Two for its advances. This will depend on whether the game is self-published or whether the developer finds another publisher.

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    Fortunately for People Can Fly, Take-Two has chosen not to acquire Project Dagger IP through a buyout, allowing People Can Fly to pursue development of the game as it sees fit.

    “I assume we will part on good terms, and I don’t see reasons why we couldn’t work with Take-Two on some other project in the future,” said People Can Fly CEO Sebastian Wojciechowski. “We strongly believe in the Project Dagger’s potential and are now committed to continue its development within our self-publishing pipeline […] Of course, we are not ruling out working with a new publisher if this creates a compelling business opportunity.”

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    It is unfortunate that People Can Fly has divided, even if it was amicable. A middling critical and commercial response was received by its most recent title, Outriders. It is still hoped that the game will break even this year, but as of May, it had not generated any revenue for Square Enix.

    A total of seven projects have been announced by People Can Fly. In addition to Gemini, Square Enix has also developed Bifrost, Victoria, Red, and two VR games based on the company’s existing IP, Green Hell VR and an unnamed title.

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    Moreover, Magic: The Gathering has increased the prize amount for its cosplay contest following backlash regarding the meager amount offered. Additionally, HBO’s The Last of Us trailer has garnered more than 12.5 million views in less than 24 hours, making it a surefire hit for the network

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