Pokemon Unite: Complete Held Item Guide, How To Equip And Upgrade Held Items In Pokemon Unite
How To Equip And Upgrade Held Items In Pokemon Unite – On the Pokemon Unitebattlefield, you have a lot of personalization possibilities, particularly with the Pokemon and tools you utilise. These customization options include Held Items, which can be used to modify your Pokemon’s attributes and combat abilities.
The use of Held Items frequently enables you to entirely change your play style in addition to increasing the stats of your Pokemon. When employing the appropriate Held Items, this significantly increases the variation in your experience from match to match and makes old Pokemon feel completely new. All the information you require regarding these crucial components is provided below.
As previously noted, Held Things can be fitted before a game, and based on the items you select, your in-game stats and abilities will change. The option to equip a maximum of three of them when getting ready for a match gives players a variety of Held Items from which to pick when customising a particular Pokemon.
When you first start playing the game, you will only have one Held Item slot. At Trainer level seven and ten, respectively, you’ll be able to access the second and third Held Item slots.
You will receive a special in-game ability from each Held Item, both offensive and defensive in nature. Additionally, each Held Item will raise one or more of your Pokemon’s stats, including their health, attack, defence, and many other metrics.
Different Held Items can be bought in the in-game store for either Aeos Coins or Aeos Tickets under the “Held Items” section of the Aeos Emporium. A Held Item that you have purchased is permanently added to your account and is available for use with any Pokemon you choose an endless number of times.
A Held Item will be Grade One when you initially get it, meaning it has never been levelled up. Item Enhancers, an in-game currency item that can be obtained through the completion of missions or by purchases at the in-game shop, can be used to raise the Grade of a Held Item.
Super Item Enhancers are consumables that instantly raise a Held Item to Grade 30, the highest level. You will receive a refund for the number of Item Enhancers you previously used on a particular Held Item when using them on it.
Additionally, you can utilise 7-Day Max-Grade Trial Cards on Held Items. A Held Item will get Grade 30 as a result, although the effect only lasts for seven days.
The highest level that a Held Item can reach in the game is Grade 30, which is also its maximum level. It takes more Item Enhancers to level up a Held Item as its Grade rises; by the time you reach Grade 30, it takes hundreds of Item Enhancers to level an item up.
A Held Item can be levelled up from Grade 1 to Grade 30 with a total of 2,587 Item Enhancers.
The stat increases that a held item offers grow along with its Grade each time you do so. In addition, the skill that the Held Item bestows will be enhanced when the player reaches Grade 10 and Grade 20. It is crucial to level up your Held Items to at least Grade 20 in order to maximise its effectiveness because these enhancements to the Held Item’s ability prove to be the most significant.
Currently in Pokemon Unite, there are a total of 21 held items, each of which belongs to one of four categories: Score, Attack, Defense, and Other. Below are listed all 21 of these held items along with their corresponding categories, abilities, and stat increases.
Three different numbers will be listed in the description of each of these Held Items’ abilities. This is the ability for Grades 1 through 9, 10 through 19, and 20 through 30.
While the Pokemon is attempting to score a goal, it is granted a shield equal to (5%/7.5%/10%) of its max HP. The Pokemon’s goals cannot be interrupted while it is shielded.
HP
Attack Weight
When the Pokemon scores a goal, its Attack increases by (6/9/12).
Attack
Aeos Cookie
When the Pokemon scores a goal, its max HP increases by (100/150/200).
HP
Sp. Attack Specs
When the Pokemon scores a goal, its Sp. Attack increases by (8/12/16).
When basic attacks hit, the damage is increased by (1%/2%/3%) of the opposing Pokemon’s remaining HP.
Attack
Basic Attack Speed
Scope Lens
Increases the damage of basic attack critical hits. The higher the Pokemon’s Attack, the more damage increases.
Critical-Hit Rate
Critical-Hit Damage
Shell Bell
When the Pokemon hits with a move, it recovers a minimum of (45/60/75) HP. The higher the Pokemon’s Sp. Attack, the more HP it recovers.
Sp. Attack
Attack Cooldown
Razor Claw
After the Pokemon uses a move, a minimum of (10/15/20) damage is added to its next basic attack. The higher the Pokemon’s Attack is, the more this additional damage is increased. When this item is held by a Melee Pokemon, this additional damage also decreases the movement speed of the opposing Pokemon for a short time.
Attack
Critical-Hit Rate
Choice Specs
Adds a minimum of (40/50/60) damage to moves when they hit. The higher the Pokemon’s Sp. Attack is, the more this additional damage is increased.
Sp. Attack
Wise Glasses
Increases Sp. Attack by (3%/5%/7%).
Sp. Attack
Energy Amplifier
After the Pokemon uses its Unite Move, the damage the Pokemon deals is increased by (7%/14%/21%) for a short time.
Unite Move Charge Rate
Attack Cooldown
Rapid-Fire Scarf
Increases your Pokemon’s basic attack speed by (15%/22.5%/30%) for a short time after three basic attacks.
Attack
Basic Attack Speed
Drain Crown
Restores HP equal to (6%/8%/10%) of damage dealt with Attack-based basic attacks.
When the Pokemon drops to low HP, then each second for three seconds, it recovers (8%/11%/14%) of the HP it had lost.
Defense
Sp. Defense
Leftovers
When the Pokemon is not in combat, it recovers (1%/1.5%/2%) of its max HP every second.
HP
HP Recovery
Rocky Helmet
When the Pokemon receives a certain amount of damage, damage is dealt to nearby opposing Pokemon equal to (3%/4%/5%) of those Pokemon’s max HP.
HP
Defense
Assault Vest
When the Pokemon is not in combat, it is granted a shield that nullifies Sp. Attack damage equal to (9%/12%/15%) of its max HP.
HP
Sp. Defense
Weakness Policy
Increases the Pokemon’s Attack for a short time by a minimum of (2%/2.5%/3%) when the Pokemon receives damage. This increase grows larger the more times damage is received.
When the Pokemon uses its Unite Move, that Pokemon and the nearby ally Pokemon with the lowest HP are each granted a shield equal to (15%/20%/25%) of the holder’s max HP.
HP
Float Stone
Increases movement speed by (10%/15%/20%) when the Pokemon is not in combat.
Attack
Movement Speed
Exp. Share
While the Pokemon has the fewest Exp. Points on its team, it gains (3/4/5) more Exp. Points per second. In addition, when a nearby teammate defeats a wild Pokemon, that teammate gains slightly more Exp. Points.
HP
Movement Speed
FAQs
How do you upgrade held items fast in Pokemon Unite?