The first season of Overwatch 2 is coming to an end, capping up the game’s launch phase, and what a launch it has been. There have been plenty of discussions among the community about additional characters, new maps, and new revenue methods. However, as we get ready for the upcoming season, fans are taking the time to consider how Overwatch 2’s release will be seen in the long term, and it doesn’t look good.
Fans’ Reaction on Overwatch 2
Season 1 of Overwatch 2 has been rife with criticism from the start, with issues including the limited map selection, heroes being dropped from the roster, and the grind to obtain cash. While many people laud the gameplay, few are complimentary of how Blizzard handled the sequel’s debut, and there are still many things that might be done better as the second season gets underway.
Reddit user vhyli creates a discussion thread by asking the question, “Considering that season two starts soon, how would you personally rate season one?” in order to get the conversation started.
The criticisms quickly began to flow in. Elbeewastaken comments, “[The] gameplay was great, but it felt severely lacking in content,” says elbeewastaken. “Map pools are stupid, [the] battle pass was labelled as Cyberpunk and wasn’t, no coins in the battle pass, updates pushed out far too slow, heroes taken out for weeks to fix and more. Once the hype wore off, I realised how dry it was.”
Many others agree, including AgentWowza. “Balance was horrible. Bugs were horrible. Skins don’t matter because they’re overpriced.” They acknowledge that the Halloween celebration was enjoyable, but this was insufficient to preserve the season.
With his comment that Overwatch 2 “Changed everything and improved nothing,” user drumpfer seems to capture the general feeling.
The switch from 6v6 to 5v5 is something that some fans will, nevertheless, defend. Even while the change is still divisive, some people are liking the change of pace.
Slayerlegend03 affirms, “In my perspective, 5v5 was healthy for the game.” “Now I genuinely feel like my positioning and mechanical abilities are being rewarded. Because there aren’t six distinct sorts of crowd control, two shields in front of two meat shields, and two shields in front of two shields about to lock me out of the game for ten seconds straight, I can truly punish people for being out of place.”
This refers to the elimination of nearly all stun skills and the change from two tanks to one per team. Since foes can no longer be stunned and frozen to be eliminated, matches are no longer as fast-paced thanks to characters like Brigitte, Cassidy, and Mei. Mei can still use her Ultimate to freeze foes, but doing so will only be feasible if players are able to first develop it.
This appears to be the overarching theme of Overwatch 2’s launch: the gameplay is entertaining and strong, but everything else detracts from it. Although Ramattra is a tier 55 unlock for those of us with the free battle pass, Blizzard has revealed that its contentious monetization techniques will mostly remain the same in season two, which is unfortunate for fans. It will be interesting to see what the studio does to address these criticisms.