Knight Best Builds – Dead By Daylight releases a new chapter every three months, usually featuring a fresh Survivor and Killer. The mechanics are the similar regardless of the Survivor you choose to play, but the Killers tale is unique. Each Killer possesses a distinct set of skills that can be utilised to hunt Survivors and offer them as a sacrifice.
The 30th Killer, known as The Knight, and Chapter 26 were both added to the game. He functions like a commander who can command several guards and employ them to stop various loops for survivors. Although playing the Killer is enjoyable, learning him at first can be extremely difficult.
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How Does The Knight’s Power Work
You can enter summoning mode by pressing the Power button once your power is prepared. You can move in any direction to create a trail while in this mode. The power will end and a guard will patrol the trail you just laid once you press the power button once more or remain in summoning mode long enough.
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Not where you started the route, but where you came to an end is where the guard spawns. Although initially confusing, this is preferable because the Survivors will be fleeing from you and will be met by a guard before they can even approach you.
The three guards The Knight can spawn are listed above, although you have no direct control over the sequence in which they appear. It always proceeds in this sequence: The Jailer comes after The Assassin and The Carnifex. However, there are a couple things you may do to address this:
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- You can spawn a specific guard twice in a row by using three yellow add-ons. You can have double guards of two sorts by using a maximum of two of these.
- Until you get the guard you want, you can keep using your power to despawn other guards while attacking them to create the one you want.
Perk Synergies With Nowhere To Hide
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Brutal Strength | At level three, Brutal Strength gives you a 20% speed boost when kicking a wall, pallet, or generator. The generator-kicking animation must be completed before Nowhere To Hide activates, however this process can take a while. You can finish it swiftly with Brutal Strength.
Brutal Strength can always assist you in ending chases quickly because of faster pallet kicking in addition to this synergy. |
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Call Of Brine | When the generator regresses at 200 percent speed with Call of Brine, it can be advantageous for you if you plan to see all the Survivors nearby. There is no way to stop the generator regression unless another Survivor arrives because you will pursue the Survivor who is nearby and hiding. |
Darkness Revealed | Another aura-reading perk, Darkness Revealed, shows the aura of any Survivor next to lockers when you open one of them. You can inspect lockers to see whether a Survivor is inside if you don’t see their aura after using Nowhere To Hide to kick a generator.
Darkness Revealed keeps you from wasting time even if they aren’t because you can view other Survivors on the map. |
Trail Of Torment | Every 60 seconds, Trail of Torment grants you an Undetectable status effect whenever you kick a generator. Until you hit a survivor or someone touches the generator, this effect continues to exist. This may enable you to surprise a Survivor who is hiding. |
Discordance | You need to know which generator they are mending before you go over to kick one in search of Survivors. Every time two or more Survivors are working on a specific generator, Discordance notifies you. |
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Perk Synergies With Hex: Face The Darkness
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Hex: Undying | Due to the fact that this perk can be activated and deactivated throughout the game, if you’re unlucky, the totem may light up next to another Survivor. In these situations, Hex: Undying can be used as a second chance to keep your perk. |
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Dark Devotion | Due to the fact that this perk can be used and deactivated throughout the game, if you’re unfortunate, the totem may light up next to another Survivor. In these situations, Hex: Undying can be utilised as a second opportunity to keep your perk. |
Sloppy Butcher | It may be difficult to hold onto the Hex for very long if you lose the injured Survivor given the game’s current healing speed builds. Because Sloppy Butcher greatly slows the healing rate of the cursed Survivor, it takes longer to find another survivor. |
Forced Penance | Many times, you will come across an injured Survivor, and other healthy Survivors will step up and take a hit for them. The survivor taking the protection hit will simultaneously become cursed and broken if Face The Darkness is not turned on at the time.
For 80 seconds, the broken status effect prevents the Survivor from receiving any form of healing. Face The Darkness will therefore be playable for more than 80 seconds. |
Hysteria | You should leave an injured survivor and seek out other survivors in poor positions if you’ve used Face The Darkness on them. These Survivors will become exhausted from hysteria if they are hurt. You’ll be able to get a gentle down as a result. |
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Best Build For The Knight in DBD
The Knight has a special skill and playstyle that enable him to take advantage of various advantages. His best build, which will offer you an advantage over other survivors, is as follows:
Perk Name | Reason For use |
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Hex: Blood Favor | This perk disables all pallets within 32 metres of a survivor for 15 seconds once they are damaged in any way. A Survivor can be hurt using the guards, and since you won’t enter attack cooldown, they won’t be able to get close to you.
You won’t have to worry about the pallets in this area because this forces them to loop in the same area where they were hurt. |
Sloppy Butcher | You’re going to move exceedingly quickly when you’re in The Knight’s summoning form. This makes it possible for you to quickly cover a vast area. This perk can be used to stop an injured Survivor if they are healing up far from you and their healing rate will drop. |
A Nurse’s Calling | This perk assists you in finding the nearby Survivors who are in need of healing to support the effect that Sloppy Butcher will be supporting. |
Dead Man’s Switch | Due to the outcome if you ask a guard to disable a generator, this is one of The Knight’s best perks. Any Survivor who is working on this generator will be made to stop. The generator’s Dead Man’s Switch will turn on as a result. |