Cyberpunk 2077 wins Steam’s ‘Labor of Love’ award, but players say it should have gone to an indie game – It’s the start of a brand new year! Therefore, the awards for games released in 2022 are all finished. Cyberpunk 2077 has received Steam’s Labor of Love award, but even fans of the game believe that there were more deserving games last year.
Players of the game’s subreddit believe the prize should have gone to an independent game rather than a major triple-A release, as reported by PCGamesN. It’s difficult to defend a Labor of Love award for a game that was created via constant crunch.
“Sad dwarf mining noises” is one of the first comments under the Reddit article, posted by whereismyfemur. This is a reference to Deep Rock Galactic, a cooperative first-person shooter in which you mine the galaxy. Even Cyberpunk aficionados agree that it merits more respect for the ongoing joy it has given people even though it isn’t much.
Cyberpunk 2077 won the Labor of Love award in Steam Awards
by u/Nihas0 in cyberpunkgame
The Cyberpunk community believes that No Man’s Sky, a game that one commenter referred to as “the blueprint to mending a flawed game,” should have won. It’s one of the few games from the past ten years, along with Final Fantasy 14, to have started off in a truly bad situation but managed to turn things around with regular updates and upgrades.
With one independent exception, the recent winners have all been live-service triple-A games:
- 2017 – Warframe
- 2018 – Grand Theft Auto 5
- 2019 – Grand Theft Auto 5
- 2020 – Counter-Strike: Global Offensive
- 2021 – Terraria
It’s actually sort of strange that GTA 5 won twice and NMS never won, Enolafaye said. Yep, GTA can fuck off as that’s a labour of love for money, UberSparten commented. Edgerunners, according to one player named xjrsc, has shown the game much too much good trust. You fail to comprehend that once an anime was released, the game is suddenly excellent.
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