What you need to make a great Marksman Rifle (Best SO-14 Build): The Marksman Rifles in Call of Duty: Modern Warfare 2 are powerful. The SO-14 does appear to be unique in its strong points. When used properly, it can kill with one shot and can do so with two shots at close, medium, and far distances. In contrast to some of its other family members in the Marksman Rifle category, it even has a high fire rate.
You will find the accuracy, fire rate, and power of this weapon to be a delight to play with. It is a fairly simple weapon to use in and of itself. Despite being a single-shot weapon, it can compete in all three ranges with automatic weapons.
SO-14 Build – Great Marksman Rifle (Best SO-14 Build)
The best features of this weapon really stand out in the midst of the fighting chaos when the appropriate attachments are chosen. Damage, range, accuracy, mobility, and handling are given priority, with only a slight decrease in recoil control. No matter the range, being focused on these factors will enable you to be swift, accurate, and lethal.
You can test this out on the firing line to see how effective it is against all three targets. You’re left wondering how good you’ll be in a real game.
Let’s look at how to construct this fantastic SO-14.
|Barrel||22″ Factory Fourteen Barrel||
|Laser||FSS OLE-V Laser||
|Optic||Cronen Mini Red Dot||
|Rear Grip||Cronen EM55 Grip||
|Stock||FTAC RTP-40 Stock||
Loadout – Great Marksman Rifle (Best SO-14 Build)
Your playstyle and ability to get those Killstreaks will benefit greatly from being able to pair this effective weapon with an excellent loadout. Keep in mind that this is a more mobile Marksman Rifle build, so you’ll need Perks and Equipment to support you.
These loadout choices will significantly improve your mobility. You will undoubtedly be a force to be reckoned with on the battlefield if you can gain the upper hand over the opposing team through stealthy quick movement and awareness of their location.
|Tactical||Stim||You may need some health regeneration for the next fight after taking some damage. Use a Stim to get your health to replenish and take out the next enemy that crosses your path. Since you will not be running, Quick Fix as a Perk, you will want a Stim to back you up.|
|Lethal||Frag Grenade||This is a great, destructive, and reliable option for the lethal slot. You will want to bounce this off walls to get enemies around the corners or to get them to run out from cover, so you can take them down. Semtex or Drill Charge are also a great choice here.|
|Perk Packages||Double Time Scavenger, Focus, and High Alert||Since this is a mobile loadout setup, take Double Time with you to grant even more mobility. Scavenger will help you stay up on ammo after running over fallen enemies, while Focus will help you flinch less when under fire, so you can stay on target. Lastly, High Alert will tell you which direction enemies are looking at you from. This may give you just enough time to swing your barrel in their direction to take your shot before they can take you out of the game.|
|Field Upgrades||Dead Silence and Portable Radar||Dead Silence is any mobile class’s best friend. This will allow you to move in silence and get the advantage you need over the enemy. The Portable Radar is also quite handy, especially if you decide to hold down a location and want to know where the enemy is in proximity to you.|
With this weapon, knowing your ranges is incredibly simple because it is effective at all ranges. Learning how to operate a semi-automatic in a mobile playstyle will be the most challenging aspect of learning to use this gun. After some repetitions, it will come naturally to you, and you might even succeed in getting the Nuke from it.
Now that you have this fantastic build, practise using it on the firing range before using it in battle. As you rack up the kills and secure the victory, watch in awe.