Bloober Team promises “safe approach” to Silent Hill 2 Remake – After Konami released a flurry of statements during a special demonstration in late 2022, Silent Hill fans’ longing for a new game in the series was finally satisfied last year. Unfortunately, the anticipation was little dimmed when Konami confirmed that Layers of Fear and The Medium developer Bloober Team was in charge of a Silent Hill 2 remake.
While most people were happy to hear that Silent Hill 2 was getting a remake, many also believed that Bloober Team may miss the meaning of the game’s narrative. It received criticism for the story of its predecessor, The Medium, a horror game with Silent-Hill influences that many felt trivialised subjects like child abuse and sexual assault while dehumanising trauma victims. Many people believe that Bloober Team has the skill to adequately handle Silent Hill 2, a game that likewise deals with delicate subjects.
Bloober Team has stated that it will be taking a “very careful approach” to the title when making any adjustments, so it appears as though the company is mindful of the concerns of fans. While updates to the gameplay are necessary to add modern advancements, Bloober Company chief marketing officer Anna Jasiska stated in a recent interview with DreadXP that the team has promised longstanding fans that it will “faithfully follow to the classic story canon.”
James in the remake of Silent Hill 2 gazing into the mirror.
While we’re enlivening the title, longtime fans shouldn’t be concerned that we’ll “lose the purpose,” according to Jasiska. While completely redesigning the gameplay and modernising the aesthetics, we adhere to the established tale canon. These are the explanations for Konami’s initial decision to entrust us with the remake.
As many took it upon themselves to viciously criticise protagonist James Sunderland’s visage when the game was originally released, others aren’t too convinced about the graphics from what we’ve seen so far, but these comments will definitely make Silent Hill aficionados breathe a sigh of relief. Even while we haven’t yet seen how well Bloober Team implements what seems to be a rather contemporary gameplay style, at least we know the original plot won’t be altered.
Bloober Team, though, didn’t appear to be the only studio competing to develop the game, which will likely intrigue doubters. According to Jasiska, Konami asked a number of developers to prepare remake designs for the Tokyo Games Show in 2019, with Bloober Team emerging as the winner.
Unfortunately, Jasiska omitted naming the studios Bloober Team was up against, but it still demonstrates that Konami was impressed with what Bloober Team had to offer. Depending on how you feel about the publisher’s recent production, you can decide whether or not that is a sign of quality.